On May 8, 2009, EA announced that The Sims 3 had gone gold meaning that the game had finished beta testing stage and was off for manufacturing ahead of its June 2009 release.
The Sims 3 is built upon the same concept as its predecessors. Players control their own Sims' activities and relationships in a manner similar to real life. The game play is open-ended and does not have a defined goal. Challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. If the opportunity is connected to a Sim's school, the reward may be increased school performance.
The new reward system Wishes replaces the Wants And Fears system in its predecessor The Sims 2. Fulfilling a Sim's wish contributes to the Sim's Lifetime Happiness score, allowing players to purchase lifetime rewards for the cost of those Lifetime Happiness points.
The game includes an optional feature called "Story Progression" which allows all Sims in the neighborhood to autonomously continue free will without the player ever controlling those Sims. Sims live for a set duration of time that is adjustable by the player and advance through several life stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution.
The Sims 3 introduces many more character customization options.There are several skill-dependent abilities, such as more social interactions available from high charisma, special songs for guitar players, and appliance upgrades (self-cleaning, more TV channels, etc.) for high handiness. Sims can begin building skills as early as their toddler days. While skills do not show up in the meter right away, using skill building objects is rewarded once the toddler grows into a child. The basic skills include Logic, Cooking, Painting, Gardening, Writing, Guitar, Athletic, Handiness, Charisma and Fishing. New skills were later added in expansion packs. When Sims reach level 10 of a skill, they will get a certificate in the mail.
CHEATS
While in game, press Control+Shift+C on your keyboard to bring up the code console
Code Effect
fullscreen on/off Adjusts your game screen to full or windowed mode.
constrainFloorElevation [true/false] Allows all terrain adjustments regardless of objects, Sims, and other structures on them. Walls, floors, and objects will move with the terrain.
RestrictBuildBuyInBuildings [on|off] (do not enter [on|off]. Choose on or off to enter at the end of code text) Allows changes to lot otherwise restricted by the Homeowner's Association
freerealestate Allows you to buy any house you want (must be done in map mode)
enableLlamas [on/off] Gives a message that says, "Llamas enabled."
jokePlease Gives you a joke in the code console prompt.
hideHeadlineEffects [on/off] Hides all meters and effects in the game, such as the plumbbob and skill meter.
quit Like it says, quits the game.
help Lists all available commands at the moment.
slowMotionViz <level> Puts the game in slow motion. Optional parameter, value 0 = normal speed and 8 = slowest.
ResetLifetimeHappiness Resets the lifetime happiness of all the sims in an active household.
resetSim <fi rstname> <lastname> Resets the named Sim with neutral motives, no moodlets, and teleports Sim back home.
buydebug [on/off] Shows all hidden items in buy mode after using testingcheatsenabled true
HideHeadlineEffects (on/off) Shows or hides talk/thought balloons above Sims heads.
fps on/off Shows your Frame per Second in the upper right area while on.
DisplayLotPackageFileName [on/off] Switches lot tooltips on or off
fadeObjects [on/off] Toggles whether objects fade when the camera gets close to them.
testingcheatsenabled true Turns on Testing Cheats, just shift+click a Sim, or anything else, like your Mailbox. Allows teletransportation and wheather control.
unlockOutfits on/off Unlocks outfits in CAS (Create a Sim) mode. This must be enabled before going into CAS.
familyfunds [active family's last name] [a certain amount ranging between 0 and 99,999,999] Updates your family's money to match the amount chosen (if it's over 99,999,999 it will deviate to this value)
AlwaysAllowBuildBuy (true/false) When enabled, build mode and buy mode won't disable themselves during fires and burglary.
DisableSnappingToSlotsOnAlt On/Off When holding on alt, disable snapping to slots (can be rotated in any direction also)
disableSnappingToSlotsOnAlt [on/off] When on, objects will not snap to slots while holding alt.
kaching While on the lot, entering this will give you $1,000.
motherlode While on the lot, entering this will give you $50,000.
moveobjects on/off With this On, it will allow you to move anything, including Sims, in your Buy/Build mode.
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